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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_CC4C7DC076954E9B852862522ED8B722
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Text File
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2002-08-24
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10KB
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341 lines
;dko modified 07/13/02
;This is a Progen StarBase
[General]
FadeOut=5.5
DefaultMinDelay=10
DefaultMaxDelay=20
DefaultMinPan=.5
DefaultMaxPan=.5
[Hangar]
[MainHall]
[Bazaar]
[NPCLounge]
+++++++++THE NEW STUFF++++++++++
;This is a PROGEN lounge
[PBAR01]
LoopingAmbient1=sfx_progen_lounge_loop_a
LoopingAmbient2=mus_progen_lounge
NonLoopingAmbient1=sfx_p_lounge_misc_amb_a
;DefaultMinDelay=1
;DefaultMaxDelay=10
FixedPosition1=true
NonLoopingAmbient2=Starbase_Ads_LargeFormat_Progen
MinDelay2=20.0
MaxDelay2=80.0
FixedPosition2=false
;;;NonLoopingAmbient3=Starbase_PA_Dialogue
;;;MinDelay3=45.0
;;;MaxDelay3=120.0
;;;FixedPosition3=false
;LOUNGE BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;This is a PROGEN hall
[PBAR01_H]
LoopingAmbient1=sfx_progen_main_hall_loop_a
NonLoopingAmbient1=Starbase_Ads_LargeFormat_Progen
MinDelay1=20.0
MaxDelay1=80.0
FixedPosition1=false
;;;NonLoopingAmbient2=Starbase_PA_Dialogue
;;;MinDelay2=45.0
;;;MaxDelay2=120.0
;;;FixedPosition2=false
;MAIN HALL BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;;;This is the big beam
;;LoopingTrackedMesh6=PBAR01_H
;;LoopingTrackedBone6=pm_lt
;;LoopingTrackedSound6=sfx_progen_hall_beam
;This is a PROGEN hall
[PBAR01_H2]
LoopingAmbient1=sfx_progen_main_hall_loop_a
NonLoopingAmbient1=Starbase_Ads_LargeFormat_Progen
MinDelay1=20.0
MaxDelay1=80.0
FixedPosition1=false
;;;NonLoopingAmbient2=Starbase_PA_Dialogue
;;;MinDelay2=45.0
;;;MaxDelay2=120.0
;;;FixedPosition2=false
;MAIN HALL BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;This is a PROGEN vendor
[PBAR01_V]
LoopingAmbient1=sfx_progen_bazaar_loop_a
LoopingAmbient2=mus_progen_bazaar
NonLoopingAmbient1=Starbase_Ads_LargeFormat_Progen
MinDelay1=20.0
MaxDelay1=80.0
FixedPosition1=false
;;;NonLoopingAmbient2=Starbase_PA_Dialogue
;;;MinDelay2=45.0
;;;MaxDelay2=120.0
;;;FixedPosition2=false
;BAZAAR BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;This is a PROGEN vendor
[PBAR01_V2]
LoopingAmbient1=sfx_progen_bazaar_loop_a
LoopingAmbient2=mus_progen_bazaar
NonLoopingAmbient1=Starbase_Ads_LargeFormat_Progen
MinDelay1=20.0
MaxDelay1=80.0
FixedPosition1=false
;;;NonLoopingAmbient2=Starbase_PA_Dialogue
;;;MinDelay2=45.0
;;;MaxDelay2=120.0
;;;FixedPosition2=false
;BAZAAR BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;This is a PROGEN lounge
[PBAR012]
LoopingAmbient1=sfx_progen_lounge_loop_a
LoopingAmbient2=mus_progen_lounge
NonLoopingAmbient1=sfx_p_lounge_misc_amb_a
;DefaultMinDelay=1
;DefaultMaxDelay=10
FixedPosition1=true
NonLoopingAmbient2=Starbase_Ads_LargeFormat_Progen
MinDelay2=20.0
MaxDelay2=80.0
FixedPosition2=false
;;;NonLoopingAmbient3=Starbase_PA_Dialogue
;;;MinDelay3=45.0
;;;MaxDelay3=120.0
;;;FixedPosition3=false
;LOUNGE BOT ANIMATION
LoopingTrackedMesh1=PBAR01_V_1MD
LoopingTrackedBone1=WELDBOT01C
LoopingTrackedSound1=sfx_robot_engine_a
LoopingTrackedMesh2=PBAR01_V_2MD
LoopingTrackedBone2=WELDBOT01
LoopingTrackedSound2=sfx_robot_engine_b
LoopingTrackedMesh3=PBAR01_V_3MD
LoopingTrackedBone3=WELDBOT01B
LoopingTrackedSound3=sfx_robot_engine_c
LoopingTrackedMesh4=PBAR01_V_4MD
LoopingTrackedBone4=WELDBOT01C01
LoopingTrackedSound4=sfx_robot_engine_d
LoopingTrackedMesh5=PBAR01_V_5MD
LoopingTrackedBone5=WELDBOT02
LoopingTrackedSound5=sfx_robot_engine_a
;This is a PROGEN TORTURE CHAMBER PRISON
[PBAR013]
LoopingAmbient1=sfx_prison_loop_a
NonLoopingAmbient1=sfx_inmates_agony
NonLoopingAmbient2=sfx_prison_misc_amb_a
MinDelay1=10.0
MaxDelay1=60.0
MinDelay2=5.0
MaxDelay2=20.0
FixedPosition1=true
FixedPosition2=true
;This is the gas chamber
LoopingTrackedMesh1=PBAR013
LoopingTrackedBone1=pjail
LoopingTrackedSound1=sfx_gas_chamber_hiss
;This is a PROGEN HANGAR
[PSD01A]
LoopingAmbient1=sfx_progen_hangar_loop_a
NonLoopingAmbient1=sfx_p_hangar_misc_amb_a
MinDelay1=1.0
MaxDelay1=10.0
FixedPosition1=true
NonLoopingAmbient2=Starbase_Ads_LargeFormat_Progen
MinDelay2=20.0
MaxDelay2=80.0
FixedPosition2=false
;;;NonLoopingAmbient3=Starbase_PA_Dialogue
;;;MinDelay3=45.0
;;;MaxDelay3=120.0
;;;FixedPosition3=false
;HANGAR BOT ANIMATION
LoopingTrackedMesh1=PSD01A_1MD
LoopingTrackedBone1=PRO_BAGDRIVER
LoopingTrackedSound1=sfx_garbage_truck_engine_a
LoopingTrackedMesh2=PSD01A_2MD
LoopingTrackedBone2=PRO_BAGDRIVER2
LoopingTrackedSound2=sfx_garbage_truck_engine_b
LoopingTrackedMesh3=PSD01A_3MD
LoopingTrackedBone3=PRO_BAGDRIVER3
LoopingTrackedSound3=sfx_garbage_truck_engine_c
LoopingTrackedMesh4=PSD01A_4MD
LoopingTrackedBone4=WELDBOT01M
LoopingTrackedSound4=sfx_robot_engine_a
LoopingTrackedMesh5=PSD01A_5MD
LoopingTrackedBone5=WELDBOT01
LoopingTrackedSound5=sfx_robot_engine_b
LoopingTrackedMesh6=PSD01A_6MD
LoopingTrackedBone6=WELDBOT01K
LoopingTrackedSound6=sfx_robot_engine_c
LoopingTrackedMesh7=PSD01A_7MD
LoopingTrackedBone7=WELDBOT01L
LoopingTrackedSound7=sfx_robot_engine_d
LoopingTrackedMesh8=PSD01A2_1MD
LoopingTrackedBone8=PRO_BAGDRIVER3
LoopingTrackedSound8=sfx_garbage_truck_engine_d
LoopingTrackedMesh9=PSD01A2_2MD
LoopingTrackedBone9=PRO_BAGDRIVER2
LoopingTrackedSound9=sfx_garbage_truck_engine_a
LoopingTrackedMesh10=PSD01A2_3MD
LoopingTrackedBone10=WELDBOT01L
LoopingTrackedSound10=sfx_robot_engine_a
LoopingTrackedMesh11=PSD01A2_4MD
LoopingTrackedBone11=WELDBOT01
LoopingTrackedSound11=sfx_robot_engine_b
LoopingTrackedMesh12=PSD01A2_5MD
LoopingTrackedBone12=WELDBOT01K
LoopingTrackedSound12=sfx_robot_engine_c
;this is the looping force field
LoopingTrackedMesh13=PSD01A
LoopingTrackedBone13=FORCE_FIELD
LoopingTrackedSound13=sfx_force_field_loop
;this is for ad monitors
;This is a PROGEN HANGAR
[PSD01A2]
LoopingAmbient1=sfx_progen_hangar_loop_a
NonLoopingAmbient1=sfx_p_hangar_misc_amb_a
MinDelay1=1.0
MaxDelay1=10.0
FixedPosition1=true
NonLoopingAmbient2=Starbase_Ads_LargeFormat_Progen
MinDelay2=20.0
MaxDelay2=80.0
FixedPosition2=false
;;;NonLoopingAmbient3=Starbase_PA_Dialogue
;;;MinDelay3=45.0
;;;MaxDelay3=120.0
;;;FixedPosition3=false
;HANGAR BOT ANIMATION
LoopingTrackedMesh1=PSD01A_1MD
LoopingTrackedBone1=PRO_BAGDRIVER
LoopingTrackedSound1=sfx_garbage_truck_engine_a
LoopingTrackedMesh2=PSD01A_2MD
LoopingTrackedBone2=PRO_BAGDRIVER2
LoopingTrackedSound2=sfx_garbage_truck_engine_b
LoopingTrackedMesh3=PSD01A_3MD
LoopingTrackedBone3=PRO_BAGDRIVER3
LoopingTrackedSound3=sfx_garbage_truck_engine_c
LoopingTrackedMesh4=PSD01A_4MD
LoopingTrackedBone4=WELDBOT01M
LoopingTrackedSound4=sfx_robot_engine_a
LoopingTrackedMesh5=PSD01A_5MD
LoopingTrackedBone5=WELDBOT01
LoopingTrackedSound5=sfx_robot_engine_b
LoopingTrackedMesh6=PSD01A_6MD
LoopingTrackedBone6=WELDBOT01K
LoopingTrackedSound6=sfx_robot_engine_c
LoopingTrackedMesh7=PSD01A_7MD
LoopingTrackedBone7=WELDBOT01L
LoopingTrackedSound7=sfx_robot_engine_d
LoopingTrackedMesh8=PSD01A2_1MD
LoopingTrackedBone8=PRO_BAGDRIVER3
LoopingTrackedSound8=sfx_garbage_truck_engine_d
LoopingTrackedMesh9=PSD01A2_2MD
LoopingTrackedBone9=PRO_BAGDRIVER2
LoopingTrackedSound9=sfx_garbage_truck_engine_a
LoopingTrackedMesh10=PSD01A2_3MD
LoopingTrackedBone10=WELDBOT01L
LoopingTrackedSound10=sfx_robot_engine_a
LoopingTrackedMesh11=PSD01A2_4MD
LoopingTrackedBone11=WELDBOT01
LoopingTrackedSound11=sfx_robot_engine_b
LoopingTrackedMesh12=PSD01A2_5MD
LoopingTrackedBone12=WELDBOT01K
LoopingTrackedSound12=sfx_robot_engine_c
;this is the looping force field
LoopingTrackedMesh13=PSD01A
LoopingTrackedBone13=FORCE_FIELD
LoopingTrackedSound13=sfx_force_field_loop